Game Development Research
First view games, writing basic scripts for game, like keys and doors, life and death system, and the front and end of the game.
Niagara & Houdini
Creating ink models in Houdini, Export .hbjson format.
Importing in Unreal using NiagaraSystem.
It is worth mentioning that adding broken vfx. When getting the right item will trigger the stone wall to break